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Rise of nations conquer the world
Rise of nations conquer the world








rise of nations conquer the world
  1. #Rise of nations conquer the world mod#
  2. #Rise of nations conquer the world code#

NOTE: The Thrones and Patriots "conquest" folder would be located here: You will notice that in the zipped file you downloaded there is this readme file and a folderġ) Copy the unzipped "DonTheDime_Global_Conquest" folder into your Thrones and Patriots "conquest" If you haven't already, unzip the file you downloaded, it doesn't matter exactly where so long as Play? Well, then, this campaign is for you! More territories and a more realistic division of those territories? Have you ever wanted to makeĭecisions on the strategic map regarding government and have those decisions affect the scenarios you Have you ever hoped for a greater challenge from the regular CTW campaign in the expansion? Wanted

#Rise of nations conquer the world mod#

I would highly recommend you get it, because you cannot use this mod in normal Rise of Nations.

rise of nations conquer the world

NOTE: This mod is for the Thrones and Patriots expansion only. To find the necessary script and image files for the campaign. The Main mod folder was misnamed when created for the upload, which resulted in a failure of the game Thanks to Flamethrow at Rise of Nations Planet

rise of nations conquer the world

Set value of supply depot territories to 0 to make them "worthless" as bargaining chips with AI nations.Ĭhanged the CONTINENT section image references in "DonTheDime_Global_Conquest_Map_01.xml" toĪppropriately reflect the names of the image files.

#Rise of nations conquer the world code#

The code was alsoĪdjusted to ensure later expectations are not "overlooked" by the script. Modified "Nation Building" code to vary the amount of turns required before warnings are given as wellĪs the number of turns before a defection occurs, based upon the difficulty level. Gave Kremlin wonder to Russia, and reduced their capital starting territory strength to compensate. Separated the scripts for each to address confusion issues.Īdded code that brings up a victory screen when all territories have been conquered.Īdded "missing link"s from Southeast China to Taiwan, and from South Africa to Kerguelas Islands andĪdded links between Wilkes Land and Marie Byrd Land in Antarctica. Modified the scripts that handle the calculation of new armies for the player and the AI nations. // use it as a base for creating your own campaign. // strategic map is of my own creation, please contact me for permission if you wish to ///// // the campaign is for general distribution) please contact me for permission. // If you wish to use the code for these new features in another campaign (particularly if ///// // script code for the new features (explained below) are primarily of my own creation. // with some modifications to allow for the new features developed in this campaign. //Source: Many of the scenario scripts are very similar to those in BHG's campaigns although ///// //Title: DonTheDime's GLOBAL CONQUEST CAMPAIGN v 1.03 ///// Information found in the included Read Me.










Rise of nations conquer the world